
Service
Cloud-Native Application Engineering
Design and build applications that are meant to run on the cloud, not adapted to it after the fact.
Talk to us about this ↗What this covers
A cloud-native application is shaped by the platform it runs on from the first design decision — how it scales, fails, and deploys — rather than having those concerns bolted on later. That includes deciding where a monolith should split into services, how those services talk to each other, and what happens when one of them fails without taking the rest down with it. We build in the tooling engineers need — local environments, tests, deployment paths — so the architecture holds up in daily use, not just in a diagram.
Why it matters
Retrofitting cloud-native patterns onto an application built for a single server is usually more expensive than designing for them from the start. We help teams make that call early. The cost of that decision shows up later, in how much a team can safely change once the system is in production and carrying real traffic.
What's included
Capabilities
01
Service architecture & decomposition
Decide where a monolith should split, and where splitting it would just move the complexity somewhere harder to see.
02
API design & integration
Design APIs and event contracts that let services change independently without breaking the systems around them.
03
Containerisation
Package applications and their dependencies so they run consistently across development, staging, and production.
04
Serverless & event-driven patterns
Apply serverless and event-driven architecture where the workload's shape actually benefits from it.
05
Scalability & resilience engineering
Build in autoscaling, retries, and graceful degradation as part of the design, not as an incident-driven afterthought.
06
Developer experience & tooling
Set up local development, testing, and deployment tooling so engineers can ship confidently without fighting the platform.
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